Reno is the second iteration of the AWMTK-powered AwesomeWM config.
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-- This file is part of Reno desktop.
--
-- Reno desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
--
-- Reno desktop is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License along with Reno desktop. If not, see <https://www.gnu.org/licenses/>.
-- Quick application launcher
local awful = require("awful")
local wibox = require("wibox")
local gears = require("gears")
local awmtk2 = require("awmtk2")
local beautiful = require("beautiful")
local menubar_utils = require("menubar").utils
local function synchronous_ls(dir)
local filenames = {}
local handler = io.popen("ls -1 "..dir,"r")
handler:read("*a"):gsub("[^\n]+",function(filename)
table.insert(filenames,filename)
end)
return filenames
end
return function(args)
local style = awmtk2.create_style("launcher",
awmtk2.generic.button_list, args.style)
local templates = awmtk2.create_template_lib("launcher", awmtk2.templates, args.templates)
local t = awmtk2.build_templates(templates,style,args.vertical)
local w = wibox.widget({
layout = ((args.vertical and
wibox.layout.fixed.vertical) or
wibox.layout.fixed.horizontal
),
spacing = style.base.spacing
})
local path = args.path or root_path.."/links"
if gears.filesystem.dir_readable(path) then
local files = synchronous_ls(path)
for _,v in pairs(files) do
local data = menubar_utils.parse_desktop_file(path.."/"..v)
local new_widget = wibox.widget(t.button(t.icon({
image = menubar_utils.lookup_icon_uncached(data.Icon),
})))
local exec = data.Exec:gsub("%%%w","")
new_widget:connect_signal("button::press",style.button.onpress)
new_widget:connect_signal("button::release",style.button.onrelease)
new_widget:connect_signal("button::press",function()
awful.spawn(exec)
end)
w:add(new_widget)
end
end
return w
end