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89 lines
3.4 KiB
89 lines
3.4 KiB
-- This file is part of Reno desktop.
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--
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-- Reno desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
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--
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-- Reno desktop is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
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--
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-- You should have received a copy of the GNU General Public License along with Reno desktop. If not, see <https://www.gnu.org/licenses/>.
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-- Client context menu base
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local awmtk2 = require("awmtk2")
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local wibox = require("wibox")
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local awful = require("awful")
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local gears = require("gears")
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local builder = require("builder")
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local menugen = require("context_menu")
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local ask = require("asckey")
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local style = awmtk2.create_style("client_menu",
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awmtk2.generic.composite_widget,{})
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local templates = awmtk2.create_template_lib("client_menu",awmtk2.templates,{})
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local t = awmtk2.build_templates(templates,style,false)
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-- Create a global context menu for clients first
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-- This saves us memory on not creating separate menus for every client
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if not context_menu then
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-- load client menu config
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local config_file = io.open(root_path.."/themes/"..global.theme..'/config/client_menu.json',"r")
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local config
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if config_file then
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config = config_file:read("*a")
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config_file:close()
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else
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config = [[{"list":[{"widget":"widgets.clientcontrols"}]}]]
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end
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-- NOTE: Please attach your menus to the prime_menu. It should be available as args.menu_parent via passthrough
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local prime_menu = menugen({items={}})
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context_menu = awful.popup(t.popup(builder(
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config,
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{
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style = style.base,
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passthrough = {
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menu_parent = prime_menu
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}
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}
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)))
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-- Close context menu on right click
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context_menu:connect_signal("button::press",function(_,_,_,b)
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if b == 3 then
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context_menu.visible = false
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end
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end)
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-- Close all cascading menus if our menu becomes invisible
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context_menu:connect_signal("property::visible",function()
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if not context_menu.visible then
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prime_menu:emit_signal("cascade::close")
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end
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end)
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-- If client became unfocused, close menu
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client.connect_signal("focus",function()
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context_menu.visible = false
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end)
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-- Close our context menu when any of the attached menus signal cascade::kill
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prime_menu:connect_signal("cascade::kill",function()
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context_menu.visible = false
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end)
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end
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root.keys(gears.table.join(
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root.keys(),
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ask.k(":client.menu",function()
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context_menu.visible = (not context_menu.visible)
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if context_menu.visible then
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context_menu.x = client.focus.x + 10
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context_menu.y = client.focus.y + 10
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end
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end,{description = "Open client menu", group = "client"})
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))
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return function(args)
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local widget = wibox.widget({
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widget = awful.widget.clienticon,
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client = args.client
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})
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widget:connect_signal("button::press",function()
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context_menu.visible = (not context_menu.visible)
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if context_menu.visible then
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context_menu.x = mouse.coords().x
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context_menu.y = mouse.coords().y
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end
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end)
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return widget
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end
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