Reno is the second iteration of the AWMTK-powered AwesomeWM config.
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-- This file is part of Reno desktop.
--
-- Reno desktop is free software: you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation, either version 3 of the License, or (at your option) any later version.
--
-- Reno desktop is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details.
--
-- You should have received a copy of the GNU General Public License along with Reno desktop. If not, see <https://www.gnu.org/licenses/>.
-- Global context menu base
local awmtk2 = require("awmtk2")
local wibox = require("wibox")
local gears = require("gears")
local awful = require("awful")
local builder = require("builder")
local digger = require("digger")
return function(args)
local style = awmtk2.create_style("root_menu",
awmtk2.generic.composite_widget,{})
local templates = awmtk2.create_template_lib("root_menu",awmtk2.templates,{})
local t = awmtk2.build_templates(templates,style,args.vertical)
-- Layout configuration
local config_file = io.open(root_path.."/themes/"..global.theme.."/config/root_menu.json","r")
local config
if config_file then
config = config_file:read("*a")
config_file:close()
else
config = [[{"list": [{"widget": "widgets.rootcontrols"}],"vertical": true}]]
end
-- Not yet loaded menu popup (TODO: maybe make it more obvious that it's a global?)
root_menu = awful.popup(t.popup({
markup = "brainhurt the game",
widget = wibox.widget.textbox
}))
-- Close popup on right click
root_menu:connect_signal("button::press",function(_,_,_,b)
if b == 3 then
root_menu.visible = false
end
end)
-- Build the menu based on the json config
root_menu.widget = wibox.widget(t.popup(builder(
config,
{
style = style.base,
screen = mouse.screen,
}
)).widget)
-- Generate a list of all existing menu_root objects
local menus = digger(root_menu.widget,"menu_root")
local root_menu_size = root_menu.width * root_menu.height
root_menu:connect_signal("widget::size_changed",function()
-- Attach callbacks to close the root_menu when new buttons appear
local already_managed = {}
for _,v in pairs(menus) do
already_managed[v] = true
end
menus = digger(root_menu.widget,"menu_root")
for _,v in pairs(menus) do
if not already_managed[v] then
v:connect_signal("cascade::kill",function()
root_menu.visible = false
end)
end
end
end)
-- Close the prime_menu if our menu becomes invisible
root_menu:connect_signal("property::visible",function()
local current_root_menu_size = root_menu.width * root_menu.height
if current_root_menu_size ~= root_menu_size then
root_menu:emit_signal("widget::size_changed")
root_menu_size = current_root_menu_size
end
if not root_menu.visible then
for _,v in pairs(menus) do
v:emit_signal("cascade::kill")
end
end
end)
-- If any of the menus emit cascade::kill, close the menu
for _,v in pairs(menus) do
v:connect_signal("cascade::kill",function()
root_menu.visible = false
end)
end
-- Make the root_menu pop up on the desktop on right click
local buttons = root.buttons()
root.buttons(gears.table.join(buttons,
awful.button({}, 3, function()
root_menu.visible = (not root_menu.visible)
if root_menu.visible then
root_menu:move_next_to(gears.table.join(mouse.coords(),{
width = 0,
height = 0
}))
end
end)
))
return root_menu
end