awesome/widgets/stickers/init.lua

55 lines
2.0 KiB
Lua

local dkjson = require("dkjson")
local handler = io.open(global.config_dir.."stickers.json","r")
local stickers = {}
local objects = {}
if handler then
stickers = dkjson.decode(handler:read("*a") or "[]") or {}
end
local image = require("widgets.stickers.image")
return function(s)
objects.image = objects.image or {}
for id, args in pairs(stickers.image or {}) do
s["sticker_image"..tostring(args.id)] = image(args)
objects[args.type][args.id] = s["sticker_image"..tostring(args.id)]
end
awesome.connect_signal("stickers::add",function(x,y,h,w,cmd,t,arg)
if t == "image" then
stickers.image = stickers.image or {}
objects.image = objects.image or {}
local args = {
x = x,
y = y,
height = h,
width = w,
command = cmd,
image = arg,
type = "image",
id = #stickers.image+1
}
table.insert(stickers.image,args)
s["sticker_image"..tostring(#stickers.image)] = image(args)
objects.image[#stickers.image] = s["sticker_image"..tostring(#stickers.image)]
end
end)
awesome.connect_signal("stickers::remove",function(type,id)
if stickes[type] and stickers[type][id] then
stickers[type][id] = nil
objects[type][id] = nil
end
s["sticker_"..tostring(type)..tostring(id)] = nil
end)
awesome.connect_signal("stickers::save",function()
for type, obj_list in pairs(objects) do
for id, obj in pairs(obj_list) do
stickers[type][id].x = obj.x
stickers[type][id].y = obj.y
stickers[type][id].width = obj.width
stickers[type][id].height = obj.height
end
end
local handler = io.open(global.config_dir.."stickers.json","w")
handler:write(dkjson.encode(stickers) or "")
handler:close()
end)
end